Saturday, June 29, 2013

"Game Consoles" Are the Final Key to Digital Domination - Gizmodo

Google might be building a game console, rumors say. Apple too. Actually, everyone's building game consoles. It's just, they aren't game consoles, exactly. They're puzzle pieces.

Game consoles have historically been their own little colony off to the side of technology. For a while that's because they were seen mainly as an expensive kids' toy, and later because they weren't germane to the music sales or laptops or iPods battles of the time. Now, though, as we're digitizing everything in our lives, that TV-connected box in the middle of every family's living room is suddenly looking pretty important.

Google, Apple, and Microsoft want to be your one-stop digital shop. All three have a desktop OS and a mobile OS. All three are making their own hardware now. They all have stores where you can buy movies and music, and they all have their own music streaming service. They are all branching out, increasingly, into more and more parts of your life. Apple's in your car. Google's on your face. Microsoft is already in your living room. But their offerings are too spread out, too fragmented.

The ultimate for all of these companies, and for you, is One Device. You have one thing?probably your phone, ultimately?and that one thing will do everything for you. It'll control your music system and TV, and it will shepherd all your messages and access all of your photos and movies. It will also probably play your video games.

We're not there yet, but we're close. And Apple and Google's inevitable game-playing, little black living room boxes could be what finally gets us there.

State of Play

Microsoft understood that a gaming console could be a valuable Trojan horse into your living room. Or at least, it was in the best position to act on the idea, with the Xbox 360. The Xbox One is a "real" console, in that it fits into the traditional mold of what a gaming console "should be," while also being a portal into a world of movies, music, social, and more. But that also hamstrings Microsoft in a way, as it tries to leverage a box it knows will be in millions of homes into the broader technological landscape. Also, it's hard to compete if your everything-machine costs $500 and the next guy's is a fraction of that.

Google, meanwhile, has had zero luck getting an Android streaming box off the ground. Third-party stuff has mostly fallen flat, the Nexus Q never shipped, and Google TV-enabled television sets have been punchlines for years now. Even the Ouya, a wonderful little idea, met fairly withering reviews. Google-branded hardware, on the other hand, is generally awesome, and inexpensive. So while it's playing from behind somewhat, it'll be ready to make a serious impact.

Apple seems like it would be in the best position to create an all-in-one gaming box, with the popular and inexpensive Apple TV already running a modified version of iOS. It has a history of games being profitable for developers on iOS. It's already got AirPlay speakers in many homes, and if Siri improves to the point it could power voice commands like a Kinect, you'd have a compelling case for the living room.

What would make an Google or Apple "console" so formidable is that it wouldn't have to beat the Xbox or PS4. They wouldn't even have to compete directly. (Though, if you think both companies wouldn't shell out big bucks for a few prime exclusives, you're nuts.) It would just have to exist. It would tread water, attracting developers steadily into ecosystems that have proven to be profitable, and wait for the technology powering it to catch up with the technology powering Microsoft and Sony's heavy hitters.

The entire tech industry is trending this way. Intel has spent the past several years powering itself down to be able to make chips that are efficient enough to be in phones, but still powerful enough to display newer and better graphics. This year's kind of amazing Haswell chips and their 12-15-hour laptop battery life are born form that. Meanwhile, Qualcomm, AMD, Samsung, Nvidia, and, lately, Apple, are pushing SoC chips (which you find in tablets and phones) higher and higher up the graphical food chain. The Tegra 4 already runs fairly current games fluidly. And while it might gets its brains bashed in by this next generation of consoles, are you sure that's going to be the case four years from now? Or five or six? Sometime this generation, mobile processors will pass the consoles, again, and everyone will look around and ask each other, Wait, why don't we just put this on Android?

Good Enough

The other advantage the underpowered consoles of the future will have? The point of Good Enough. Every time you shift away from one standard for another, there's resistance until you hit the point that the new thing is good enough at whatever it's replacing for all its benefits to shine through. Look at the MacBook Air. It was an idiotic product in 2008. It was small and beautiful for its time, but it was underpowered and overpriced. Then, in 2010, it got a makeover and some new flash-based guts and a chipset update. Its parts still weren't current, but the Core 2 Duo was good enough to get the job done for most people doing everyday computer tasks. Three years later, ultrabooks and MacBook Airs are the dominant form of laptop.

This happens all over technology. We're approaching that point with mirrorless cameras versus entry or even midlevel DSLRs. We reached it with digital cameras themselves with the Canon G1 or the Nikon Coolpix 990 (or maybe the D1 or 1DS). The Tesla might be what finally gets us there with electric cars. The point is, there will always be a tradeoff, but there is always a point where you can decide the step backward you're taking in one respect doesn't offset the steps ahead you're making elsewhere.

For a Google or Apple gaming system?or more accurately, platform?those gains would be significant. You'd get infinite backwards compatibility, refined distribution systems, and total integration to all of your media. More importantly, though, you'd still have mostly acceptible graphics (and with the right art direction, beautiful, even), and all the room for innovative gameplay, story, and creativity that you've seen in games for decades.

That won't be what we see at the start, of course. When and if Apple and Google pull the trigger, they'd probably be more like upscale Ouyas. That's OK, though. We can wait for the future, as long as we know it's coming.

Source: http://gizmodo.com/game-consoles-are-the-final-key-to-digital-domination-611978365

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Netflix Max hands-on: Jellyvision's take on your movie queue

Netflix Max handson Jellyvision's take on your movie queue

Being a Netflix subscriber is almost like being cursed -- sure, you have access to untold troves of streaming TV shows and films, but how do you choose what to watch? The burden of choice weighs heavily on the indecisive Netflix user, trapping them in a labyrinth of enticing categories, familiar recommendations and episode backlogs. Admit it, you don't know jack about picking out a good flick, which is exactly why Netflix created Max, a comedic recommendation engine that gamifies movie night with quick choices, mini games and quirky humor.

Netflix Vice President of Product Innovation Todd Yellin caught up with us at E3 earlier this month to give us a brief demo of the upcoming feature. Yellin parked us in front of a PS3 to demonstrate, pointing out that our screen's topmost category had been replaced by a larger banner. "My mother wanted me to be a lawyer," the Play Max prompt reads. "But my dream is to help you find great stuff to watch." Quirky. Yellin tells us that this is one of several boiler plates the streaming menu provides to lure users into trying Max. A cheeky button beneath the dialogue encourage us to "live our dreams" and give the content recommendation game a spin. Sure, why not?

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Source: http://feeds.engadget.com/~r/weblogsinc/engadget/~3/1bFrnjPXuGU/

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Friday, June 28, 2013

Google Play Movies gets a new look, drives another nail in Nexus Q's coffin

Google Play Movies

Google Movies & TV today got visual refresh that also takes away another third of the functionality of the already defunct Nexus Q.

First, the important stuff: The app got a new layout and design that brings it more in line with Google's other apps, borrowing from the likes of Gmail and Google Play. The new navigation drawer is your portal to "Watch Now," which tries to predict what you'll want to see next, along with "My Movies," "My TV Shows" and "Shop," which takes you to Google Play. There's a shortcut in the overflow menu that'll take you to videos that you've shot with your phone or tablet, which is nice.

And now, the slightly disappointing part.

read more

    


Source: http://feedproxy.google.com/~r/androidcentral/~3/3lxy8km8QQQ/story01.htm

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Wall Street Fundamentals Releases New In-Depth Stock Reports on CLNE, CMI, FSYS and WPRT

Interest in Natural Gas vehicles has continued to grow rapidly. According to a recent report from Navigant Research the number of NGVs on the road will grow to 34.9 million by 2020, a sharp rise from the 18.2 million vehicles estimated to be on the road in 2013. ?Today, growth in the market is being fueled less by negative external events and more by positive industry developments, such as increased vehicle availability, a stronger focus on the largest users of fuel in new regions, and a greater openness to alternative fuel vehicles on the part of motorists and fleet operators.? says Dave Hurst, principal research analyst with Navigant Research.

Clean Energy Fuels Corp. (NASDAQ:CLNE - News) shares traded in the range of $12.70 to $13.47 Thursday before settling to close at $13.29, an increase of 4.65 percent. The stock appears to be facing resistance at the $13.37 and $13.60 levels with some support at $13.13. Shares of Clean Energy Fuels have gained approximately 6.75 percent in 2013.

More information on Clean Energy Fuels and access to the free equity report can be found at:
www.WallStreetFundamentals.com/CLNE

Cummins Inc. (NYSE:CMI - News) shares traded in the range of $107.91 to $108.98 Thursday before settling to close at $108.51, an increase of 1.07 percent. The stock appears to be facing resistance at the $109.08 and $109.95 levels with some support at $106.02. Shares of Cummins have gained approximately 20.0 percent in the past year.

More information on Cummins and access to the free equity report can be found at:
www.WallStreetFundamentals.com/CMI

Fuel Systems Solutions, Inc. (NASDAQ:FSYS - News) shares traded in the range of $16.24 to $17.84 Thursday before settling to close at $17.60 a share, an increase of 6.73 percent. The stock appears to be some facing resistance at $18.05 with some support at the $17.16 and $16.43 levels. Shares of Fuel Systems Solutions have gained approximately 19.6 percent in 2013.

More information on Fuel Systems Solutions and access to the free equity report can be found at:
www.WallStreetFundamentals.com/FSYS

Westport Innovations Inc. (NASDAQ:WPRT - News)(TSX:WPT.TO - News) shares traded in the range of $30.61 to $33.75 Thursday before settling to close at $33.44, an increase of 9.32 percent. The stock appears to have some support at the $31.80 and $31.64 levels. Shares of Westport Innovations have gained approximately 25.2 percent in 2013.

More information on Westport Innovations and access to the free equity report can be found at:
www.WallStreetFundamentals.com/WPRT

Wall Street Fundamentals offers our members a full range of investor services including in-depth equity reports on your favorite companies and timely market updates featuring the hottest stocks trending in the marketplace.

Activate your always free membership by signing up at www.WallStreetFundamentals.com today.

Disclaimer: Information, opinions and analysis contained herein are based on sources believed to be reliable, but no representation, expressed or implied, is made as to its accuracy, completeness or correctness. The opinions contained herein reflect our current judgment and are subject to change without notice. We accept no liability for any losses arising from an investor's reliance on or use of this report. This report is for information purposes only, and is neither a solicitation to buy nor an offer to sell securities. Certain information included herein is forward-looking within the meaning of the Private Securities Litigation Reform Act of 1995, including, but not limited to, statements concerning manufacturing, marketing, growth, and expansion. Such forward-looking information involves important risks and uncertainties that could affect actual results and cause them to differ materially from expectations expressed herein. Wall Street Fundamentals has no financial relationship with any company whose stock is mentioned in this release.

Contact:
Wall Street Fundamentals
Website: www.WallStreetFundamentals.com
Email: editor@wallstreetfundamentals.com

Source: http://news.yahoo.com/wall-street-fundamentals-releases-depth-stock-reports-clne-123000314.html

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Two-headed turtle hatches at San Antonio zoo

Thelma and Louise, a two-headed Texas cooter turtle, is seen in an undated photo provided by the San Antonio Zoo. Zoo officials on Tuesday, June 25, 2013 said the Texas cooter was born June 18. The turtle was one of several Texas cooters born this month at the zoo but the only one with two heads. The unusual turtle will go on display Thursday at the zoo's Friedrich Aquarium. (AP Photo/San Antonio Zoo)

Thelma and Louise, a two-headed Texas cooter turtle, is seen in an undated photo provided by the San Antonio Zoo. Zoo officials on Tuesday, June 25, 2013 said the Texas cooter was born June 18. The turtle was one of several Texas cooters born this month at the zoo but the only one with two heads. The unusual turtle will go on display Thursday at the zoo's Friedrich Aquarium. (AP Photo/San Antonio Zoo)

(AP) ? A two-headed turtle has hatched at the San Antonio Zoo and officials have named her Thelma and Louise.

The female Texas cooter arrived June 18 and will go on display Thursday at the zoo's Friedrich Aquarium.

Zoo spokeswoman Debbie Rios-Vanskike (van SKYKE') said Wednesday that the two-headed turtle appears healthy and is able to swim and walk. She says experts at the zoo don't foresee any health issues for Thelma and Louise, named for the female duo in the 1991 Oscar-winning road movie of the same name.

The San Antonio Zoo is no stranger to two-headed reptiles. The facility was home to a two-headed Texas rat snake named Janus from 1978 until the creature's death to 1995.

Associated Press

Source: http://hosted2.ap.org/APDEFAULT/aa9398e6757a46fa93ed5dea7bd3729e/Article_2013-06-27-Two-Headed%20Turtle/id-186f6d5d4fce4bb5994a6ac6112fe745

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Thursday, June 27, 2013

First transiting planets in a star cluster discovered

June 26, 2013 ? All stars begin their lives in groups. Most stars, including our Sun, are born in small, benign groups that quickly fall apart. Others form in huge, dense swarms that survive for billions of years as stellar clusters. Within such rich and dense clusters, stars jostle for room with thousands of neighbors while strong radiation and harsh stellar winds scour interstellar space, stripping planet-forming materials from nearby stars.

It would thus seem an unlikely place to find alien worlds. Yet 3,000 light-years from Earth, in the star cluster NGC 6811, astronomers have found two planets smaller than Neptune orbiting Sun-like stars. The discovery, published in the journal Nature, shows that planets can develop even in crowded clusters jam-packed with stars.

"Old clusters represent a stellar environment much different than the birthplace of the Sun and other planet-hosting field stars," says lead author Soren Meibom of the Harvard-Smithsonian Center for Astrophysics (CfA). "And we thought maybe planets couldn't easily form and survive in the stressful environments of dense clusters, in part because for a long time we couldn't find them."

The two new alien worlds appeared in data from NASA's Kepler spacecraft. Kepler hunts for planets that transit, or cross in front of, their host stars. During a transit, the star dims by an amount that depends on the size of the planet, allowing the size to be determined. Kepler-66b and Kepler-67b are both less than three times the size of Earth, or about three-fourths the size of Neptune (mini-Neptunes).

Of the more than 850 known planets beyond our solar system, only four -- all similar to or greater than Jupiter in mass -- were found in clusters. Kepler-66b and -67b are the smallest planets to be found in a star cluster, and the first cluster planets seen to transit their host stars, which enables the measurement of their sizes.

Meibom and his colleagues have measured the age of NGC 6811 to be one billion years. Kepler-66b and Kepler-67b therefore join a small group of planets with precisely determined ages, distances, and sizes.

Considering the number of stars observed by Kepler in NGC 6811, the detection of two such planets implies that the frequency and properties of planets in open clusters are consistent with those of planets around field stars (stars not within a cluster or association) in the Milky Way galaxy.

"These planets are cosmic extremophiles," says Meibom. "Finding them shows that small planets can form and survive for at least a billion years, even in a chaotic and hostile environment."

Headquartered in Cambridge, Mass., the Harvard-Smithsonian Center for Astrophysics (CfA) is a joint collaboration between the Smithsonian Astrophysical Observatory and the Harvard College Observatory. CfA scientists, organized into six research divisions, study the origin, evolution and ultimate fate of the universe.

Source: http://feeds.sciencedaily.com/~r/sciencedaily/top_news/top_technology/~3/5eF7JMT5IhA/130626162816.htm

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Travis Scott Sets It Straight: 'I'm Not Hip-Hop'

'I don't like categories. I'm an artist,' Scott tells MTV News
By Nadeska Alexis

Source: http://www.mtv.com/news/articles/1709582/travis-scott-hip-hop.jhtml

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